Capybobo Second Generation Game will be launched on January 16th, continuously empowering new application scenarios for the PYBOBO token

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On January 10th, the Web3 trendy toy project Capybobo announced that its second-generation VWA game is scheduled for January 16th. As the sole asset ticket to enter the ecosystem, consuming PYBOBO tokens to catch “trendy toy babies” will become a core application scenario. Players can use PYBOBO tokens to acquire trendy toy babies, unlocking deep cultivation and computing power mining. According to the WHS weighted algorithm, leveling up trendy toy babies will lead to exponential growth in computing power. The earlier players deploy and engage in deep cultivation, the more they can share from the richer mining pool. At the same time, all capture consumption and mining output related to PYBOBO tokens within the game are recorded on-chain in real-time through VWA technology. This transparent verification mechanism ensures that in the PYBOBO token-driven trendy toy economy, every asset change is genuine and tamper-proof.

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