$EOS #HotTopicDiscussion


Economic model of RAM
EOS is the base of DAPP, when you build a project on EOS, it will consume resources, that is, memory RAM, many people will say that it is really troublesome when they hear this, in fact, it consumes fees on other public chains, which is to ensure the security and efficiency of the public chain, if it is free, this public chain will soon be attacked and cannot be used.
If your project is a mini-game built in the early days, RAM is cheap and your project is a little profitable. But as the RAM rises, the profit of your mini game can no longer support the RAM consumption, at this time you can close your game, and the RAM you used before will be released back. It's like if you buy a plot of land and build a food factory in the early days of a city's development, and as the city grows, the food factory is not as profitable as renting out, so you simply shut down the factory and sell the land to a real estate company to build a house, or rent it to someone else to do something more profitable. RAM is like that, you can use it for your own use or rent it out.
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